![]() The following tier list is for this week's affixes: Fortified, Raging, Quaking, and Thundering.īased on 3,200 runs, ranging in difficulty from +20 to +28.īased on 3,198 runs, ranging in difficulty from +20 to +28.īased on 3,111 runs, ranging in difficulty from +20 to +28.īased on 2,817 runs, ranging in difficulty from +20 to +28. The specs are ranked based on their lb_ci which stands for the lower bound of a 95% confidence interval. If a certain tier is missing, it's not occupied by any specialization. Mythic+ Tier List for Dragonflight Season 1: Week #12 They're just shown separately for easier comparison across roles. Tanks, Healers, Melee, and Ranged are all on the same scale. The site takes the lower bounds of the 95% confidence interval calculated and then clusters them into 6 buckets using the Ckmeans algorithm. You can find more information by reading the site's FAQ. The site then averages these lower bounds, one per dungeon, to get an overall average lower bound for each spec, which is finally used to create the tier list. For each dungeon and specialization, the site takes the lower bound of a 95% confidence interval of the top 100 runs for each specialization. The site looks at the top 100 keys per dungeon per affix across all regions and examines their raider.io scores. The data used in the post comes from Subcreation, a site maintained by Alcaras. Subcreation provides statistical analysis of Mythic+ dungeons, raids, and PvP in Shadowlands, and the data is provided via the Warcraft Logs API and Raider.io. If you'd like to support Subcreation, you can check out their Patreon. Please note that the tier list is biased toward the top end because it only looks at the top 100 keys per dungeon per affix and ignores keys below +16 and untimed runs.įor the reasons mentioned above, the data presented here will always differ from the Mythic Tier Lists maintained by Petko. The following post is based on statistics provided by Subcreation, a website that gathers various Mythic+ data from live servers. Maybe just disable it in PvP so it doesn't confuse anyone as it really doesn't matter in PvE content though.We're looking at the Tier List for Mythic+ for the first time after the big class tuning from February 28. Pffff.just hurry up with patch 9.2, instead of worrying about these pointless things. Vulpera should still get their Default "Ghost form" as some variation of the Llothien Prowler, because why would a fox choose to turn into a wolf.? Comment by Snowrulez on T04:45:40-06:00 Go Lassie form Comment by GameLeech666 on T03:15:27-06:00 Wouldn't be also bad if these new forms have some glowing effects or something like that :-)Īnyway thanks for adding! Comment by bekasybalazs on T02:34:53-06:00 Don't think that would be an issue for not add a kodo! Comment by Zdraxel on T02:20:13-06:00įinally a great thing for shamans! I wondered for a long time when shamans would get some new forms, because druids have so many of them. Kodos to big? People are using longboi on top of npc and mailboxes. Never happen kodos are big and slow and jerks would use it to stand on top of npc's Never happen kodos are big and slow and jerks would use it to stand on top of npc's Comment by niktononcle on T02:04:34-06:00Īre we testing forms for Shaman Ghost Wolf now? The set includes a Ghost Wolf, Ghost Raptor, Fire Elemental, Earth. Would be ecstatic if the altered Ghost Wolf appearance extended to your Feral Spirits you summon. Perfect for WoW players and Shaman class mains THIS IS A FULL SET OF ALL 6 STICKERS. Would be nice if blizz added ghost wolf animal forms that fit the races, like they did with the paladin mounts and newest druid race forms Comment by HeyHrothmar on T01:00:10-06:00 Would really like to see them add spectral kodo form too. Can you use the same abilities while shapeshifted without canceling the effect? Maybe there is some weird interaction shroud? Comment by Gsmtoo on T23:54:12-06:00 Theres some obvious things, such as does it crash the game client? Does it actually work? Does it work indoors? Does something weird happen when you go into water?īut there is also some more subtle things you can test. How does one test the forms? See if things clip? OR see if they can actually apply it? Seems like a simple thing code wise - like transmog. ![]()
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